Our collective infatuation with graphical oneupmanship, hardware upgrades, and exponentionally slick-looking megashooters simply isn’t helping when it comes to delivering players the hassle-free experiences we grew up with. Secondly, gameplay-first, story-second adventure games are very badly needed in today’s narrative-driven-battle-royale-multiplayer-4K landscape. ![]() ![]() Between the fuzzy rock faces and blurred skies stirred and fried in Tate’s game engine (or any, for that matter), ‘nationality’ sort of disintegrates into oblivion. Firstly, cutesy characters are borderless. Tate Multimedia found a sweet niche back in 2003 opting for a furry marsupial which is widely regarded as cute and one which navigates the land by hopping make it an ideal mascot for a platformer, and while I didn’t have the privilege to play Kao the Kangaroo: Round 2 in its prime, this port is a fantastic reminder of a few things. ![]() If you should find yourself shocked that a Polish studio swiped an Australian animal for its game’s protagonist, rest assured, you aren’t alone.
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